Panel Tutorial /112
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0 | The Smithy | You can use equipment at the Smithy. Give the materials you earn as quest rewards or on even tougher monsters. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | The Botanical Research Center | The Botanical Research Center can take your and insects Visit the facility and select the item you wish to reproduce. The the facility will until you come to collect the results. each quest you complete. Items will not be produced if your Harvest Box is full (check the baskets by the pond to see the harvest status). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Fertilizer, Facility Level, and the Harvest Box | You can use research points to produced. As the facility level increases, you will be able to types of items that you can wait until before coming to collect them. expanding your Harvest Box all have their own requirements. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Quests | Quests involve objectives such as slaying monsters. To get started on a quest, first you have to become available as you meet the necessary requirements. You can take on optional quests as many times as you like. Resource Center and can only be taken of times | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | The Fourteen Hunter Weapons | Different shield while unwieldy, fires powerful blasts, and so on. Choose one speaking to the practice with your chosen weapon as much as you'd like. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 | Armor: Your Five-Piece Protection | Each piece offers some amount of skills however you like to suit your play style. You can save to your favorite gear combinations. 6 | Explore Astera Until the Download Completes! | While you wait for | main base and home to many helpful facilities. 7 | Get In Some Hunting Practice! | You can try out all | Speak to the Training Area. Take as much time as you need to there until you're comfortable. house to change some aspects of how your character looks. 8 | Prepare for the Hunt! | There are a range of facilities in Astera. | While you're waiting for the what's available and Eating at the your next quest, and you'll find a range of useful goods for sale at the 9 | Welcome to the Training Area! | Strike the various objects placed around the area to get | a feel for your If you'd like to try a different weapon, just head to the item box to switch equipment. Using them or any other consumable items here will not deplete any stock you own. 10 | Invalid Message | Invalid Message | 11 | Quest Countdown | You're | for the quest are complete Provisions Stockpile, and Armory, then items 12 | The Quest Begins! | Take a look at the | the quest is ready to begin, you'll see a notification there. From the the quest as soon as all preparations are accounted for. you 13 | Things To Do Around Camp | the hunt. 2) Supply Box 3) Quest Counter 4) Your Palico 5) Canteen available in Astera. 14 | Check Your Gear! | 1) The | The tent lets you and 2) The The supply box contains them with you friends! 15 | Quest Counter and Palico Settings | 3) The | Speak to the Handler during an expedition to new quests hunting with the same party in the same locale. 4) Your Your Palico can be found in camp. Speak to them to choose whether to or 16 | Fast Travel | When you're ready to return to camp, press current location for a free ride back. so fast travel is unavailable until the fighting is finished. 17 | The Canteen | Eating | and grant special Select the meal you wish to eat from the The meal effects are shown in the center of the screen. Take a good look at each meal's effects to help you determine which one will provide the best benefits for your next hunt! Use 18 | Meals | – You return from a quest or expedition – You faint during a quest or expedition You can (about 10 minutes). Don't forget to eat again after fainting! an expedition, or when switching from an expedition in one locale to another. 19 | Oven Roasting | For example, if you oven roast some raw meat, once the quest is done you'll return to find a ration! Be sure to the next quest. 20 | Ecological Research | Ecological Research is a facility that studies monsters. | Their studies can help you with your hunts and investigations. Gathering monster tracks and the like will earn you points giving you access to new features and intel that will make your hunts easier. You can also consult the that can be carved. 21 | Research Levels | When you see " the results screen, be sure to scoutflies' level, which determines their abilities. The higher your scoutflies' level, the sooner your scoutflies will pick up the next set of monster tracks. 22 | The Gathering Hub | The Celestial Pursuit is a | can get together for a hunt. It contains the following: 2) Event Manager 3) Notice Board 4) Canteen/your room/Hub Provisions other fun activities. Most of the facilities listed above are also available during offline play. 23 | Gathering Hub Facilities | 1) | Here, you can participate in against hunters from all over the world. 2) The reception desk for the in-game community. 3) Check here for your login bonuses and important notices. 4) These offer the same services as their HQ counterparts. 24 | Arena Quests | Arena quests take place in the Arena with a fixed equipment | set. Compete against others for the Once complete, you'll receive a reward based on your time and see how you stack up against hunters worldwide. Standard arena quests. Arena quests that are available for a limited time only. arena quest, which can be started from the The leader can register your time on the world rankings. 25 | The Special Arena | The Special Arena is decked out with cannons, ballistae, | and even a falling boulder trap! its Special Arena quest (some exceptions apply). The order of quests on the quest board is random. 26 | Squads | Join a squad and you'll... – Get a squad icon and name above your character's name and on your Guild Card – Be able to leave messages for squad mates even if they're not online ...and more! So join up today and add a whole new dimension to your game. via invitation or by entering the Online Session ID. 27 | Creating/Joining a Squad | You can join a | You can belong to up to to hunters with common goals. Only squad leaders have permission to invite and remove members from the squad. 28 | Invalid Message | Invalid Message | 29 | Upgrading Weapons | First, select the | You can use materials to with a variety of improved stats. more by selecting Forge Equipment at the Smithy, or by purchasing them at the Armory. Upgraded weapons can also be downgraded. The materials used to upgrade the weapon will be returned to you. 30 | The Wishlist | Select a weapon with the cursor and press | your Once you acquire all the necessary materials to create a wishlisted item, you'll receive a Forge Equipment screen. 31 | Upgrading Armor | Each piece of | You can use to raise your armor's level. The equipment's appearance won't change, but its defense will armor can be leveled up. The number of points gained depends on the type of Armor Sphere used. 32 | Forging Equipment | New weapons and armor can be created by selecting | Most weapons, however, can't be created via Instead, you'll have to make a upgrade it into a more powerful weapon via Upgrade Equipment. 33 | Equipment Skills | as long as you have the piece of equipment equipped. Each armor piece has its own skills. Be sure to keep an eye on the upgrading your gear! will be the Equip sets of gear with the same skills to power up those skills' effects. 34 | Augmenting Equipment | After | you can further tweak it by selecting Check the weapon status on the right side of the screen to see which augmentations have been made and how many augmentation slots remain. rarity, as well as materials, which differ according to the weapon and the augmentation type. 35 | Types of Augmentation | When | choose from: – Affinity Increase – Defense Increase – Slot Upgrade – Health Regen Enhancements chosen multiple times will stack. it can be upgraded upgraded normally via Upgrade Equipment. 36 | Decorations | can be added to equipment. Gear created or upgraded using materials earned from high rank quests (6 have up to three Adding decorations to those slots allows you to imbue your gear with more powerful skills. 37 | Decoration Levels | Higher level decorations contain more powerful skills. Slots can be filled with decorations of the same level or lower. For example, a level 2 decoration cannot be added to a level 1 slot. 38 | Charms | Only one can be equipped at a time. Charms can be created by selecting Smithy. Some can be powered up via strengthening the effects of the skill. 39 | Multiplayer | In | in a team of players present in your Online Session. regardless of their locations. Many Expeditions are unlocked as you progress through the game. 40 | Accepting a New Quest | When choosing a quest, select " | set the following 1) How many hunters you wish to join the quest. If you wish to play 2) Choose four numbers to restrict the quest to specific players. 41 | Joining Quests | Select " | initiated by another player. Doing so will send the quest leader a join request so they can To change this, select Quest Join Settings from options to set join requests to Expeditions are not listed at the Quest Counter unless an SOS flare has been used. If no one in your Online Session is recruiting for the quest you want, you can select " move to a new session to try again. 42 | Joining Quests in Progress | Many quests and expeditions | However, if you passed since it was begun completing the quest, and you will not earn the quest rewards. Please keep this in mind when joining quests. gathered while on the quest. Rewards for breaking monster parts or capturing monsters will still be earned as long as the relevant conditions are met. 43 | The Resource Center | The | manages the resources required for their investigations. To do requests When you unlock check in with the Resource Center to make them available as special quests. the start menu under "Resource Center." 44 | Bounties | your quests and expeditions. First, check the bounty research points. Once you've drop by the Resource Center 45 | Critical Bounties and Registered Bounties | You can select up to six of these from the list to The list is updated when you expedition These bounties unlock new facilities or upgrade existing ones, and They can all be completed in parallel with your registered bounties and with one another. 46 | Limited Bounties | These quests are offered periodically to online users around the world, and are available for a When the next limited bounty is released, it will overwrite the previous one. If you want to complete them all, be sure to keep an eye on the expiry date! 47 | Turning in Delivery Requests | You can complete the | researchers by the Resource Center. Completing delivery requests will reward you with new ingredients for the Canteen or upgrade your facilities. 48 | Investigations | Sometimes when collecting monster tracks or materials, | breaking monster parts, or after slaying monsters, you may unlock a new Check in with the Resource Center to make these additional reward slots or ask you to slay multiple monsters. They also have a limit on how many times they can be taken. exploring. will offer 49 | Registering Investigations | To undertake an investigation, you must first go to the list | of available quests under the one(s) you wish to undertake. You will then be able to accept it by going to the Counter register, and to how many total investigations you can have. When you can't register any more investigations, press 50 | Tempered Monster Investigations | While out on high rank expeditions, you may find tracks or | unlock exceptionally powerful members of their species. While one will yield materials that can be used for If you think you're up to the challenge, the rewards are well worth the risk. increases as you collect Tempered Monster tracks. 51 | Expeditions | You can | destination from the World Map a quest Unlike quests, great if you want to freely explore the world. Expeditions have the following special characteristics: – You will not fail no matter how many times you faint – There are no completion conditions or rewards, but you will keep any materials you gather and points you earn – Monsters will depart the field after a set time elapses 52 | Returning from Expeditions | You can decide when to return from an expedition. | Once you're done exploring, 1) Speak to 2) Select " 3) Select " automatically switch to an a new quest from your handler, it will take less time to prepare for that quest place in the same locale 53 | Capture Quests | Capture quests require you to: | 1) 2) 3) Be sure to bring the you. You'll find them in your item box or the supply box. Provisions Stockpile. 54 | Weakening Monsters | You must | you can capture it with tranquilizers. Once a monster's health is low enough for tranquilizers to be effective, That's your cue to stop attacking and ready your traps. monster, as accidentally slaying the target will result in your 55 | Traps | Limping monsters will attempt to flee to their | to recover their health. Select a and Once you've snared the weakened monster, you're nearly done capturing it! the monster is sleeping. Wake the monster up and lure it into the traps you've set. 56 | Tranquilizing the Target | Once you've successfully snared a monster in your trap, | select a Once the monster is asleep, you've a ranged weapon. Capturing a monster will also fulfill the completion requirements for "hunt" quests. While you'll be unable to carve items from your target, you'll gain different rewards from the quest results screen than if you'd slayed it. 57 | Specialized Tools | grants you useful For example, using a prevent monsters from being able to see you. 58 | Effect Duration and Cooldown Times | Specialized tools must be | for their effects to be activated. They can be used an unlimited number of times, but have a equipped from Equipment Info in the menu. 59 | The Tailraider Safari | You can dispatch | the field to investigations or expeditions. The Palicoes that join your safari are recruited from hunters in your Squad, hunters whose Guild Cards you've received, and hunters who you've recently played with. 60 | Dispatching the Tailraider Safari | Each team of three has its own characteristics. The higher their skill at gathering what you're after, the better their results will be. Choose the area to dispatch the safari to and you'll be presented with three routes. Use the item and monster icons shown to decide which route to choose. indicates that local Tailraiders at that location will lend a paw, increasing the safari's chances of success. 61 | Collecting Rewards | Once you return from a quest or expedition, the safari will have completed one quest as well. Give them the order to return when you're ready to collect their rewards. You can manage safaris at the Research Base and via your from more teams to dispatch, and you will also get additional safari destinations to choose from. 62 | The Elder Melder | At the Elder Melder, items can be converted into | which can be used to create powerful and While conventional crafting requires specific ingredients, the Elder Melder offers a great degree of freedom. times the normal amount of points. More features are available at the Elder Melder as you progress in the game. 63 | Searching for ??? Rathian Tracks | Accept | Collect enough quests to obtain Once you have enough points, report back to A new 64 | High Rank Quests and Expeditions | Sightings of | the New World now more than ever before. Take on quests and expeditions Quests with a Quests with a red To depart on a high rank expedition, ensure quest will unlock that monster's optional quest. 65 | Making Even Better Gear! | found on Once you've acquired some of these materials, pay a visit to the There, you'll be able to use your hard-earned spoils to create 66 | The Argosy | The Argosy is a trade ship that comes into port | times The sets for sale change each time the ship docks. They often include so they're well worth checking out. takes you to complete three quests or expeditions. After departing, it will remain gone for four to six quests. You can use "Request Goods" to change the types of items that will be sold during the next visit. 67 | Uncovering Nergigante's Secrets | Find | react to by turning monsters Once that's done, accept quests pinpoint its habitat. Once you've collected enough Nergigante report back to will be issued. 68 | Investigate the Awoken Elder Dragons | Investigate by undertaking quests that your scoutflies respond to in blue. Once you've collected enough A new 69 | SOS Flares | Hunting monsters on your own can get tough. | If you need a little help, send out a call to other hunters around the world. They can then lend a hand. Open the menu screen, head to the Quest menu, and select " other players' quest boards. to play multiplayer. 70 | Accepting/Rejecting Players Joining Mid-Quest | When someone | join your quest in progress. receive a system message asking for permission to join the quest. To accept a request, select a list of requests, and pick the one that you want. There is no penalty for rejecting a join request. 71 | Delivery Quests | Delivery quests require you to | Once gathered, these items are do not get added to your item pouch. As a result, there is no need to worry about running out of space, and no need to manually deliver them. quest automatically converted into zenny. 72 | Transport Quests | Transport quests require you to carry items that won't fit | in your item pouch, such as Once you've delivered the 73 | Transporting | You cannot wield your weapon while transporting an item. | If you fall over or get attacked, you will and need to transport it from the beginning again Plan your route carefully! while transporting an item, but make sure you don't run out of stamina. You can drop the item you're transporting by pressing but you won't be able to pick it up again. 74 | Customizing Bowguns | Bowguns can be | The number of mods that can be added varies depending on the rarity of the bowgun. effect will stack, further enhancing that effect. Rarity 3-4: Two mods Rarity 5+: Three mods the changes caused by the added mods. 75 | Managing Kinsects | Insect glaives are used together with a | and both can be To get a new Kinsect, select " To enhance an existing Kinsect, select " " power level to add one of the following elements: fire, water, ice, thunder, or dragon. To equip a Kinsect, first equip the Insect Glaive you wish to pair it with, then select "Equipment Box" from the "Change Equipment" screen and choose a Kinsect. 76 | The Map/Scoutflies | Your | and gatherable items. Press Use the cursor to select the target you wish to seek, then press from there. not engage your scoutflies' guide feature. To do so, make use of map 77 | Lucky Vouchers | When | you'll receive Be sure to use vouchers whenever you have the chance! One voucher is delivered each day, and you can claim up to five days' worth (five vouchers) of vouchers at once. Also note that you can only carry a maximum of five 78 | Zorah Magdaros Quest Availability | This quest will quest, or return to Astera from an expedition. Once it appears, it'll stay on the optional quest list for a period of 2 quests, so don't let the opportunity pass you by! messages The 79 | Xeno'jiiva Quest Availability | This quest will any quest, or return to Astera from an expedition. Once it appears, it'll stay on the optional quest list for a period of 2 quests, so don't let the opportunity pass you by! messages optional quests will not appear at the same time. From Hunter Rank 16, the 80 | Deviljho Investigation | The World Eater, | and it's threatening the local ecosystem! In every may find or you may run into Once you've gathered enough the Note: Deviljho can also appear in quests it is not listed in. 81 | Special Assignments | that are not related to the Elder Crossing. To receive a Special Assignment, talk to anyone with a 82 | Coordinated Investigation! | The | you Talk to the metallic armor, and the more you progress in the investigation, the better and more plentiful the rewards. The Celestial Pursuit for a join the siege in progress, but SOS flares cannot be used. 83 | How to Progress | All hunters in the Celestial Pursuit investigate one | Kulve Taroth. It begins once someone initiates the The final objective is to completely break Kulve Taroth's giant horns, but to do so requires a thorough investigation. with other hunters using various methods to the investigation raise your chances of completing your objective before Kulve Taroth retreats. The investigation is considered a success once 84 | Review Kulve Taroth Siege Progress | Check | Kulve Taroth is displayed in levels, based on the results of everyone's contribution. The higher the level, the better your chances of completing your objective. rewards points that will You can only receive a certain amount of points from other parties. If your party completes an already completed objective, the reward level will be overwritten. 85 | Kulve Taroth Rewards | Once Kulve Taroth's giant horns are broken off, the | investigation is considered complete. Once it's complete, head to the the you may have earned. Please note that rewards vary depending on your If you move to another gathering hub, your reward level will reset and you can obtain your rewards. You can investigate other Kulve Taroth during the available time period. Keep in mind that your special rewards will be available even after the Kulve Taroth Siege is no longer available. 86 | Investigate the Teostra in the Wildspire Waste | Post or join the to begin the investigation. the Research Commission's main mission of solving the Elder Crossing. Speak to characters with a Special assignments give you special rewards once they have been completed. 87 | Welcome to the Spring Blossom Fest! | For a limited time, the | serve all hunters in vivid seasonal outfits. A special with fresh ingredients. These ingredients are on the house! Get the with special outfits! Check the Notice Board or the official site for the The Handler's special outfit is only available during the event. To change outfits, talk to the Housekeeper and select "Change the Handler's Outfit". The Poogie's seasonal outfits can still be used even after the event ends. 88 | During the Spring Blossom Fest | During Astera's Spring Blossom Fest, many facilities and | features provide some extra perks! 1) During a fest, each facility features daily sales. 2) Event quests available and other challenge quests are available. In addition, during a fest, most of the available again! If you missed out the first time, make sure to try again for a chance at special equipment! 89 | Spring Blossom Fest Perks | 3) | Not only will you get of one, you'll also receive a special 4) Weekly Limited Bounties will change on a daily basis during feasts, and will reward you with Tickets on a quest or expedition. You can craft more of them by using a Spring Blossom Ticket when talking to the Elder Melder. 90 | Welcome to the Summer Twilight Fest! | For a limited time, the | serve all hunters in vivid seasonal outfits. A special with fresh ingredients. And they're on the house! Get the with special outfits! Check the Notice Board or the official site for the The Handler's special outfit is only available during the event. To change outfits, talk to the Housekeeper and select "Change the Handler's Outfit". Your Poogie's seasonal outfits can still be used even after the event ends. 91 | During the Summer Twilight Fest | During the Summer Twilight Fest, many facilities and | features provide some extra perks! 1) During a fest, each facility features daily sales. 2) Event quests available and other challenge quests are available. In addition, during a fest, most of the available again! If you missed out the first time, make sure to try again for a chance at special equipment! 92 | Summer Twilight Fest Perks | 3) | Not only will you get of one, you'll also receive a special 4) Weekly Limited Bounties will change on a daily basis during fests, and will reward you with Tickets on a quest or expedition. You can craft more of them by using a Summer Twilight Ticket when talking to the Elder Melder. 93 | Welcome to the Autumn Harvest Fest! | For a limited time, the | serve all hunters in vivid seasonal outfits. A special with fresh ingredients. And they're on the house! Get the with special outfits! Check the Notice Board or the official site for the The Handler's special outfit is only available during the event. To change outfits, talk to the Housekeeper and select "Change the Handler's Outfit". Your Poogie's seasonal outfits can still be used even after the event ends. 94 | During the Autumn Harvest Fest | During the Autumn Harvest Fest, many facilities and | features provide some extra perks! 1) During a fest, each facility features daily sales. 2) Event quests available and other challenge quests are available. In addition, during a fest, most of the available again! If you missed out the first time, make sure to try again for a chance at special equipment! 95 | Autumn Harvest Fest Perks | 3) | Not only will you get of one, you'll also receive a special 4) Weekly Limited Bounties will change on a daily basis during fests, and will reward you with Tickets on a quest or expedition. You can craft more of them by using an Autumn Harvest Ticket when talking to the Elder Melder. 96 | Welcome to the Winter Star Fest! | For a limited time, the | serve all hunters in vivid seasonal outfits. A special with fresh ingredients. And they're on the house! Get the with special outfits! Check the Notice Board or the official site for The Handler's special outfit is only available during the event. To change outfits, talk to the Housekeeper and select "Change the Handler's Outfit". Your Poogie's seasonal outfits can still be used even after the event ends. 97 | During the Winter Star Fest | During the Winter Star Fest, many facilities and | features provide some extra perks! 1) During a fest, each facility features daily sales. 2) Event quests available and other challenge quests are available. In addition, during a fest, most of the available again! If you missed out the first time, make sure to try again for a chance at special equipment! 98 | Winter Star Fest Perks | 3) | Not only will you get of one, you'll also receive a special 4) Weekly Limited Bounties will change on a daily basis during fests, and will reward you with Tickets on a quest or expedition. You can craft more of them by using an Winter Star Ticket when talking to the Elder Melder. 99 | Welcome to the Appreciation Fest! | For a limited time, the | serve all hunters in vivid seasonal outfits. A special with fresh ingredients. And they're on the house! Get the with special outfits! Check the Notice Board or the official site for The Handler's special outfit is only available during the event. To change outfits, talk to the Housekeeper and select "Change the Handler's Outfit". Your Poogie's seasonal outfits can still be used even after the event ends. 100 | During the Appreciation Fest | During the Appreciation Fest, many facilities and | features provide some extra perks! 1) During a fest, each facility features daily sales. 2) Event quests available and other challenge quests are available. In addition, during a fest, most of the available again! If you missed out the first time, make sure to try again for a chance at special equipment! 101 | Appreciation Fest Perks | 3) | Not only will you get of one, you'll also receive a special 4) Weekly Limited Bounties will change on a daily basis during fests, and will reward you with Tickets on a quest or expedition. You can craft more of them by using an Appreciation Ticket when talking to the Elder Melder. 102 | Layered Armor | New | you forge Complete the requests to receive the layered armor. Layered armor does not have any special traits, but instead is something you wear over your current armor to To change layered armor, go to your and select " Item Box. 103 | Search the Wildspire Waste for Anomalies | An | Wildspire Waste. Post or join the the Research Commission's main mission of solving the Elder Crossing. Speak to characters with a Special assignments give you special rewards once they have been completed. 104 | Team Together to Fight the Behemoth! | There are some special rules that are applied to the | quests that feature the We recommend tackling this quest with a full group of four hunters. Try to find friends and meet up at the gathering hub. Enmity is when the monster has its sights set on you. Once the monster concentrates enmity on one player, you can seal certain powerful attacks, kupo! This is when your teammates should attack! But remember to support your teammates if they draw enmity, kupo! 105 | Controlling Enmity is the Key, Kupo! | When a drawn the Behemoth's gaze, kupo! Weapons with strong blocking capabilities raise enmity easier, but each weapon has their own unique characteristic. By quest, you can avoid damage from the extremely powerful But Comet can be destroyed by either hunter or the Behemoth. Try to position yourself in a place where it's easy to hide but Comet is hard to break, kupo! 106 | Investigate Arch-tempered Kulve Taroth | The existence of an | been confirmed! Investigate this menacing monster and Due to the appearance of an Arch-tempered Kulve Taroth, siege objectives have been revised. By completing specific objectives, you'll have a chance at receiving rewards that are more powerful than gold rewards if you return from the siege and your pursuit level is at 1. 107 | Investigate the Anomaly at the Research Base. | Head there at your earliest convenience. Commission's main mission of solving the Elder Crossing. Speak to the Third Fleet member with a head to advance the special assignment. This special assignment has voice options for the language to get the most authentic experience for this collaboration title! 108 | Take on the Woodland Spirit with a Group of Hunters! | Another | This one seems to be even more powerful than the last. Team up with other Hunters to take it down. gesture Geralt of Rivia gave you this quest. 109 | Find all Branches of this Special Assignment! | You can play the special assignment | Trouble in the Ancient Forest with "The Witcher 3: Wild Hunt," as you want Step into Geralt of Rivia's shoes once more and try to find all of the and you'll be awarded the "Wild Hunt" title at the end. 110 | Flame Manipulation | Your Hunter has learned | Either use the from Geralt of Rivia from your item pouch, or perform the gesture to spray fire at your enemies. 111 | Upgrade Your Magic with the Geralt of Rivia Full Armor Set | Equip the | upgrade your magic with the Igni Intensity skill. The will turn into an boost in magic power. Use it to your advantage! magical prowess even more! |