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Kraityn, Scarbearer

SpectreN
Area[16] The Broken Bridge
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage115%
Life600%
Critical Strike Chance5%
TypeDexintBanditBoss
Attack Distance9
Attack Time1.2
Damage Spread80% ~ 120%
Armour+25%
Evasion+50%
Accuracy+120%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
DualStrike
BanditDualStrike
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
41% increased Global Physical Damage
skill_double_hits_when_dual_wielding [1]
Deals 90% of Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cast Time: 1 Second
FlickerStrike
BanditFlickerStrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration
Cast Time: 1 Second
PhaseRun
PhaseRunKraityn
Phase Running
You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
#% increased Movement Speed
Adds # seconds to monster response time
#% more Melee Physical Damage
suppress_phasing_visual

Phase Run
Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration.
20% increased Movement Speed
Adds 0.75 seconds to monster response time
Can be Attached for a total Duration of 15 seconds
50% more Melee Physical Damage

Spell Buff Duration Triggerable PhysicalSkill TravelSkill
Cast Time: 0.5 Second
TriggerSpawners
TriggerSpawners1
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners2
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners3
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners4
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
16Kraityn, Scarbearer55324.81.246213051901515157
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
DualStrike
BanditDualStrike
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
41% increased Global Physical Damage
skill_double_hits_when_dual_wielding [1]
Deals 90% of Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cast Time: 1 Second
FlickerStrike
BanditFlickerStrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration
Cast Time: 1 Second
PhaseRun
PhaseRunKraityn
Phase Running
You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
#% increased Movement Speed
Adds # seconds to monster response time
#% more Melee Physical Damage
suppress_phasing_visual

Phase Run
Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration.
29% increased Movement Speed
Adds 0.75 seconds to monster response time
Can be Attached for a total Duration of 15 seconds
70% more Melee Physical Damage

Spell Buff Duration Triggerable PhysicalSkill TravelSkill
Cast Time: 0.5 Second
TriggerSpawners
TriggerSpawners1
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners2
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners3
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners4
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Kraityn, Scarbearer12921516.11.21033270537022040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
DualStrike
BanditDualStrike
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
41% increased Global Physical Damage
skill_double_hits_when_dual_wielding [1]
Deals 90% of Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cast Time: 1 Second
FlickerStrike
BanditFlickerStrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
40% increased Attack Speed
15% increased Attack Speed per Frenzy Charge
18% increased Global Physical Damage
Deals 110% of Damage

Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration
Cast Time: 1 Second
PhaseRun
PhaseRunKraityn
Phase Running
You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
#% increased Movement Speed
Adds # seconds to monster response time
#% more Melee Physical Damage
suppress_phasing_visual

Phase Run
Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration.
29% increased Movement Speed
Adds 0.75 seconds to monster response time
Can be Attached for a total Duration of 15 seconds
70% more Melee Physical Damage

Spell Buff Duration Triggerable PhysicalSkill TravelSkill
Cast Time: 0.5 Second
TriggerSpawners
TriggerSpawners1
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners2
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners3
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners4
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Kraityn, Scarbearer17765695.51.21629498408514040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
DualStrike
BanditDualStrike
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
41% increased Global Physical Damage
skill_double_hits_when_dual_wielding [1]
Deals 90% of Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cast Time: 1 Second
FlickerStrike
BanditFlickerStrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
40% increased Attack Speed
15% increased Attack Speed per Frenzy Charge
18% increased Global Physical Damage
Deals 110% of Damage

Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration
Cast Time: 1 Second
PhaseRun
PhaseRunKraityn
Phase Running
You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
#% increased Movement Speed
Adds # seconds to monster response time
#% more Melee Physical Damage
suppress_phasing_visual

Phase Run
Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration.
29% increased Movement Speed
Adds 0.75 seconds to monster response time
Can be Attached for a total Duration of 15 seconds
70% more Melee Physical Damage

Spell Buff Duration Triggerable PhysicalSkill TravelSkill
Cast Time: 0.5 Second
TriggerSpawners
TriggerSpawners1
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners2
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners3
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners4
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Kraityn, Scarbearer23912932.11.2256091367510278040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
DualStrike
BanditDualStrike
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
41% increased Global Physical Damage
skill_double_hits_when_dual_wielding [1]
Deals 90% of Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cast Time: 1 Second
FlickerStrike
BanditFlickerStrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
40% increased Attack Speed
15% increased Attack Speed per Frenzy Charge
18% increased Global Physical Damage
Deals 110% of Damage

Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration
Cast Time: 1 Second
PhaseRun
PhaseRunKraityn
Phase Running
You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
#% increased Movement Speed
Adds # seconds to monster response time
#% more Melee Physical Damage
suppress_phasing_visual

Phase Run
Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration.
29% increased Movement Speed
Adds 0.75 seconds to monster response time
Can be Attached for a total Duration of 15 seconds
70% more Melee Physical Damage

Spell Buff Duration Triggerable PhysicalSkill TravelSkill
Cast Time: 0.5 Second
TriggerSpawners
TriggerSpawners1
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners2
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners3
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
TriggerSpawners
TriggerSpawners4
TriggerableCast Time: 1 Second
Cooldown Time: 100 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Kraityn, Scarbearer309021173.61.2380041774811918040404025
Melee30OnlyLastTarget TargetNear
Melee30OnlyLastTarget
FlickerStrike60TargetNotNear TargetNotFar
PhaseRun90NoLastTarget IHaveNoPhaseRun
Flee120IHavePhaseRun TargetNear TargetIsEnemy
Melee 3
TriggerSpawners TriggerSpawners1300OnLessThan90PercentLife
TriggerSpawnersTriggerSpawners2300 OnLessThan75PercentLife
TriggerSpawnersTriggerSpawners3300 OnLessThan50PercentLife
TriggerSpawnersTriggerSpawners4300 OnLessThan25PercentLife
RalakeshBlessing-1ForceTargetRalakesh OnLessThan75PercentLife IHaveNoRalakeshBuff ShiftAttack
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025
SpectreN
Area[53] The Ashen Fields
Modmonster_slain_experience_+% [250]
monster_dropped_item_quantity_+% [1400]
monster_dropped_item_rarity_+% [1500]
unique_boss_curse_effect_on_self_+%_final [-33]
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage200%
Life800%
Critical Strike Chance5%
TypeRalakeshKraityn
Attack Distance9
Attack Time1.2
Damage Spread80% ~ 120%
Armour+25%
Evasion+50%
Accuracy+120%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
DualStrike
BanditDualStrike
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
41% increased Global Physical Damage
skill_double_hits_when_dual_wielding [1]
Deals 90% of Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cast Time: 1 Second
FlickerStrike
BanditFlickerStrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration
Cast Time: 1 Second
PhaseRun
PhaseRunKraityn
Phase Running
You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
#% increased Movement Speed
Adds # seconds to monster response time
#% more Melee Physical Damage
suppress_phasing_visual

Phase Run
Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration.
26% increased Movement Speed
Adds 0.75 seconds to monster response time
Can be Attached for a total Duration of 15 seconds
62% more Melee Physical Damage

Spell Buff Duration Triggerable PhysicalSkill TravelSkill
Cast Time: 0.5 Second
RalakeshBlessing
RalakeshBlessing
Can be Attached for a total Duration of 5 seconds
75% reduced Damage taken
Cast Time: 2 Second
Cooldown Time: 15 Second
ChargedAttackChannelled
ChargedAttackBanditBoss
Blade Flurry
Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.
80% more Attack Speed
100% less Damage while Dead

Attack Area Channelled Melee PhysicalSkill
Cast Time: 1 Second
Reave
KraitynReave
Reave
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
80% more Area of Effect for each stage
20% reduced Global Physical Damage
100% increased Attack Speed
Deals 150% of Damage
Skills Repeat an additional Time

Attack Area AttackCanRepeat Melee
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
53Kraityn, Scarbearer12648412.81.2615225193812030303020
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
DualStrike
BanditDualStrike
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
41% increased Global Physical Damage
skill_double_hits_when_dual_wielding [1]
Deals 90% of Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cast Time: 1 Second
FlickerStrike
BanditFlickerStrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration
Cast Time: 1 Second
PhaseRun
PhaseRunKraityn
Phase Running
You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
#% increased Movement Speed
Adds # seconds to monster response time
#% more Melee Physical Damage
suppress_phasing_visual

Phase Run
Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration.
29% increased Movement Speed
Adds 0.75 seconds to monster response time
Can be Attached for a total Duration of 15 seconds
70% more Melee Physical Damage

Spell Buff Duration Triggerable PhysicalSkill TravelSkill
Cast Time: 0.5 Second
RalakeshBlessing
RalakeshBlessing
Can be Attached for a total Duration of 5 seconds
75% reduced Damage taken
Cast Time: 2 Second
Cooldown Time: 15 Second
ChargedAttackChannelled
ChargedAttackBanditBoss
Blade Flurry
Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.
80% more Attack Speed
100% less Damage while Dead

Attack Area Channelled Melee PhysicalSkill
Cast Time: 1 Second
Reave
KraitynReave
Reave
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
80% more Area of Effect for each stage
20% reduced Global Physical Damage
100% increased Attack Speed
Deals 150% of Damage
Skills Repeat an additional Time

Attack Area AttackCanRepeat Melee
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Kraityn, Scarbearer21536897.61.21377670537022040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
DualStrike
BanditDualStrike
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
41% increased Global Physical Damage
skill_double_hits_when_dual_wielding [1]
Deals 90% of Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cast Time: 1 Second
FlickerStrike
BanditFlickerStrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
40% increased Attack Speed
15% increased Attack Speed per Frenzy Charge
18% increased Global Physical Damage
Deals 110% of Damage

Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration
Cast Time: 1 Second
PhaseRun
PhaseRunKraityn
Phase Running
You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
#% increased Movement Speed
Adds # seconds to monster response time
#% more Melee Physical Damage
suppress_phasing_visual

Phase Run
Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration.
29% increased Movement Speed
Adds 0.75 seconds to monster response time
Can be Attached for a total Duration of 15 seconds
70% more Melee Physical Damage

Spell Buff Duration Triggerable PhysicalSkill TravelSkill
Cast Time: 0.5 Second
RalakeshBlessing
RalakeshBlessing
Can be Attached for a total Duration of 5 seconds
75% reduced Damage taken
Cast Time: 2 Second
Cooldown Time: 15 Second
ChargedAttackChannelled
ChargedAttackBanditBoss
Blade Flurry
Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.
80% more Attack Speed
100% less Damage while Dead

Attack Area Channelled Melee PhysicalSkill
Cast Time: 1 Second
Reave
KraitynReave
Reave
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
80% more Area of Effect for each stage
20% reduced Global Physical Damage
100% increased Attack Speed
Deals 150% of Damage
Skills Repeat an additional Time

Attack Area AttackCanRepeat Melee
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Kraityn, Scarbearer296091209.61.22172698408514040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
DualStrike
BanditDualStrike
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
41% increased Global Physical Damage
skill_double_hits_when_dual_wielding [1]
Deals 90% of Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cast Time: 1 Second
FlickerStrike
BanditFlickerStrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
40% increased Attack Speed
15% increased Attack Speed per Frenzy Charge
18% increased Global Physical Damage
Deals 110% of Damage

Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration
Cast Time: 1 Second
PhaseRun
PhaseRunKraityn
Phase Running
You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
#% increased Movement Speed
Adds # seconds to monster response time
#% more Melee Physical Damage
suppress_phasing_visual

Phase Run
Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration.
29% increased Movement Speed
Adds 0.75 seconds to monster response time
Can be Attached for a total Duration of 15 seconds
70% more Melee Physical Damage

Spell Buff Duration Triggerable PhysicalSkill TravelSkill
Cast Time: 0.5 Second
RalakeshBlessing
RalakeshBlessing
Can be Attached for a total Duration of 5 seconds
75% reduced Damage taken
Cast Time: 2 Second
Cooldown Time: 15 Second
ChargedAttackChannelled
ChargedAttackBanditBoss
Blade Flurry
Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.
80% more Attack Speed
100% less Damage while Dead

Attack Area Channelled Melee PhysicalSkill
Cast Time: 1 Second
Reave
KraitynReave
Reave
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
80% more Area of Effect for each stage
20% reduced Global Physical Damage
100% increased Attack Speed
Deals 150% of Damage
Skills Repeat an additional Time

Attack Area AttackCanRepeat Melee
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Kraityn, Scarbearer3985416211.2341451367510278040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
DualStrike
BanditDualStrike
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
41% increased Global Physical Damage
skill_double_hits_when_dual_wielding [1]
Deals 90% of Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cast Time: 1 Second
FlickerStrike
BanditFlickerStrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
40% increased Attack Speed
15% increased Attack Speed per Frenzy Charge
18% increased Global Physical Damage
Deals 110% of Damage

Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration
Cast Time: 1 Second
PhaseRun
PhaseRunKraityn
Phase Running
You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
#% increased Movement Speed
Adds # seconds to monster response time
#% more Melee Physical Damage
suppress_phasing_visual

Phase Run
Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration.
29% increased Movement Speed
Adds 0.75 seconds to monster response time
Can be Attached for a total Duration of 15 seconds
70% more Melee Physical Damage

Spell Buff Duration Triggerable PhysicalSkill TravelSkill
Cast Time: 0.5 Second
RalakeshBlessing
RalakeshBlessing
Can be Attached for a total Duration of 5 seconds
75% reduced Damage taken
Cast Time: 2 Second
Cooldown Time: 15 Second
ChargedAttackChannelled
ChargedAttackBanditBoss
Blade Flurry
Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.
80% more Attack Speed
100% less Damage while Dead

Attack Area Channelled Melee PhysicalSkill
Cast Time: 1 Second
Reave
KraitynReave
Reave
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
80% more Area of Effect for each stage
20% reduced Global Physical Damage
100% increased Attack Speed
Deals 150% of Damage
Skills Repeat an additional Time

Attack Area AttackCanRepeat Melee
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Kraityn, Scarbearer515042041.11.2506721774811918040404025
Melee30OnlyLastTarget TargetNear
Melee30OnlyLastTarget
FlickerStrike60TargetNotNear TargetNotFar
PhaseRun90NoLastTarget IHaveNoPhaseRun
Flee120IHavePhaseRun TargetNear TargetIsEnemy
ChargedAttackChannelled 30 OnFullMana
ChargedAttackChannelled 1000 IAmChannelling NotOnLowMana
Melee 3
Reave-1IHaveRalakeshBuff ForceTargetEnemy
RalakeshBlessing-1ForceTargetRalakesh OnLessThan75PercentLife IHaveNoRalakeshBuff ShiftAttack
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025